
(My fighter ended up looking like a bee, while my cleric decided to rock the “Victorian-era maiden” look.)Ĭallie is definitely not on Team Goblin Ham.
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Also, the outlandish outfits that characters ask for when it comes time to upgrade their equipment is just hysterical. The feeding mechanic (giving food to party members to boost their stats) is really fun to play around with, as each character has a specific set of tastes which must be learned through experimentation.

The inn-based shenanigans are by far the most fun part of this game, and since there’s an inn at the end of every level, you get plenty of chances to mess around with your characters.Your allies gang up on enemies to take them down quickly (and seem to take cues from you when there are multiple potential targets), they make good use of their magic to blast foes or heal allies, and generally play to the strengths of their class.


(While characters can antagonize each other in theory, this rarely happened during my playthrough, and things tended to trend towards positive relationships.) All of the personalities you can assign have both positive and negative attributes that can affect them in battle (for example, a “cautious” personality will sometimes take longer to attack, but will deal extra damage when they finally unleash their fury). From their emotive expressions to their wacky conversations, the game is less about saving the world and more about seeing what sort of hijinks you characters get into as their relationships grow.

While the Nintendo Switch is riding high off of its i ncredible sales numbers and exciting E3 game reveals, the 3DS has quietly positioned itself to have a nice little 2017 of its own. Avengers assemble! …Assemble the goofiest costumes you can think of, that is.
